But you will soon hit a brick wall after that where additional combo points are not statistically relevant. The bonus damage easily allows you to progress several hundred zones above your pure idle optimal within 30 minutes to an hour of comboing. That said, juggernaut is very powerful in the short term. It will allow you to progress a few levels, that's it. And as should already be obvious, doubling your dps doesn't get you very far. To just double again, you would need to spend 2 additional days. That means, in order to just double your dps, you would need to spend an entire extra day of comboing. Let's say you build a juggernaut combo all day. Combo scaling, however, very quickly falls behind and becomes irrelevant. Remember, the game scales exponentially by extreme orders of magnitude. Second, juggernaut doesn't work like you think it does. This includes Argaiv, because it's a separate multiplier. In contrast, nothing improves the ruby cost ratio of purchasing gilds. The big reason for this is that Solomon affects quick ascensions, making them continually better the farther one progresses. In other words, I get 10 times more value out of my rubies if I spend them on quick ascensions. To double my dps with gilds, I would need to purchase 300 gilds for Banana. This would require 6 quick ascensions, or 300 rubies. To directly double my dps with quick ascensions, I would need enough souls to double Morgulis. To compare buying gilds with quick ascending, let's see which one can most efficiently double my dps. I have 300 gilds on Banana, a quick ascension gives me about 1,000,000 hero souls, and my Morgulis is 6 million. First, not only are quick ascensions better to spend rubies on then gilds, but it's not even close. Weirido, your assumptions are completely wrong. rather than most ancients diminishingly have you progress. pretty much all the way to the end, instant kill everything, and most bosses, you'll have to periodically ascend, and go again, expontially going farther each time. which the juggernaut combo counter goes from stage to stage and from boss to boss, essentially just racking up 100,000s of stacks with very little time of it clicking, and you exponsentially getting stronger as the game is getting stronger, much more rapidly plow through this game, with less effort or calender days. u want to farmi 500,000 souls whe nyo ucould just take juggernaut and vaagar(for 44 souls) and easily hit last stages with them 2, now you'd need to get the other 2 clicking ancients, they work with juggernaut well, you don't need much more than that, not worth spending 500,000 souls to get all the ancients when you can just end the game much sooner. and to unlock all the ancients is 500,000 ancients, and this is not putting souls into them, which many would take 500,000 more ancients on top of that. so spending 50 rubys won't help as much especially since the ancients most of them are highly diminishing. and x souls and 1 ascension, won't do a whole lot once your ancients are diminishing in their returns, and it is easy to rapid ascend by then any ways. Because they can't be lost, and later on, one hero will be doing 99.4 percent of total damage in the higher tiers when you stuck on a wall, so if you have that hero guilded, easy to break the wall, and by then 80 souls to reguild is nothing when you are in later stages of game.
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